{
  "closed_at": "2012-01-27T06:06:05Z",
  "milestone": null,
  "body": "I think it has to do with how I'm incrementing the targetCount.  Perhaps it should increment even when inside in the home.  That could explain why the ghosts seem to turn around pretty soon after exiting home.",
  "user": {
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  "closed_by": {
    "login": "shaunew",
    "gravatar_id": "0bdd2d6d5051b610660baf5c22016639",
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  "created_at": "2012-01-25T11:12:47Z",
  "comments": 1,
  "assignee": null,
  "pull_request": {
    "diff_url": null,
    "patch_url": null,
    "html_url": null
  },
  "title": "Inky and Clyde don't act like they do in the arcade when exiting home",
  "html_url": "https://github.com/shaunew/Pac-Man/issues/6",
  "number": 6,
  "state": "closed",
  "updated_at": "2012-01-27T06:06:05Z",
  "id": 2963568,
  "labels": [

  ],
  "url": "https://api.github.com/repos/shaunew/Pac-Man/issues/6"
}
[
  {
    "body": "I was using a separate target timer for each ghost.  They're supposed to share.",
    "user": {
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    },
    "created_at": "2012-01-27T06:06:05Z",
    "updated_at": "2012-01-27T06:06:05Z",
    "id": 3682519,
    "url": "https://api.github.com/repos/shaunew/Pac-Man/issues/comments/3682519"
  }
]
